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Fixed in 2022.1.X

Votes

0

Found in

2020.1.0a23

2020.3

2021.1

2021.2

2021.2.0b3

2022.1

Issue ID

1349737

Regression

Yes

Package import window's loading bar doesn't fit when Editor's and Package Manager's windows are on different scale monitors

Window management

-

How to reproduce:
1. In dual monitor setup set one monitor's scale to 125% (Right-click on desktop->Display Settings), and the other monitor's scale to 100%
2. Create a new Unity project
3. Move the Editor to the 125% scale monitor
4. Open the Package Manager (Window->Package Manager)
5. Move the Package Manager to the 100% scale monitor
6. Download ProBuilder package in Package Manager
7. Observe the import loading window on the Editor's monitor

Expected results: The loading bar fits correctly in the import window
Actual results: The loading bar is too long/short for the import window

Reproducible with: 2020.1.0a23, 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a5
Not reproducible with: 2019.4.29f1, 2020.1.0a22

Notes:
- Depending on different scale differences some different results occur:
The loading bar is too short
The loading bar is too long (doesn't fit into the window)
The text is cut off and moved slightly on the loading bar
- I was not able to reproduce the issue with any other loading/import window

  1. Response avatar

    Resolution Note (fix version 2022.1):

    Fixed in Unity 2022.1.0a14

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