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0
votes
Fixed
0
votes
Fixed

[GPU PLM] Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching l...

Progressive Lightmapper

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Aug 09, 2021

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Version/s: 2021.2.0a19, 2022.1

Open supplied repro project Bake with GPU LM Change light color Bake with GPU LM Observe fallback to CPU Version: 2022.1.0a6.729 Re... Read more

0
votes
Fixed

Low quality font when using chinese Editor language

Package: Localization Package

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Apr 30, 2020

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Version/s: 0.9.0-preview

Steps to reproduce: 1. Create a new project 2. In the Editors toolbar, press "Edit" > "Preferences" 3. Select the "Languages" tab i... Read more

0
votes
Fixed

[Linux][Localization] Unable to change language in Player when trying to...

Package: Localization Package

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Sep 04, 2020

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Version/s: 0.8.0-preview

Reproduction steps: 1. Download and open the attached project "Test.zip" 2. Build and Run the project 3. Click on the button labeled... Read more

0
votes
Fixed

Reorderable locale fields for the Localization Package cannot be duplicated

Package: Localization Package

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Dec 03, 2020

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Version/s: 0.9.0-preview

How to reproduce: 1. Create a new project and open it 2. Add the localization package to the project (Add this line to the package m... Read more

0
votes
Won't Fix

[Windows] Mouse input doesn't work in multi-display secondary windows wh...

Windows

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Aug 09, 2021

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Version/s:

Reproduction steps: 1. Download and open project 'Multidisplayissue.zip' 2. Build scene 'SampleScene' to Windows Standalone player ... Read more

0
votes
By Design

VirtualCamera position can't be adjusted in the Inspector when Follow an...

Package: Cinemachine

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Aug 10, 2021

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Version/s: 2.8.0

How to reproduce: 1. Open the attached "CinemachineIssues.zip" project 2. Select the "CM vcam1" GameObject in the Hierarchy 3. Try a... Read more

0
votes
By Design

CinemachineTargetGroup.m_Targets could be a List to make it easier to us...

Package: Cinemachine

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Aug 10, 2021

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Version/s: 2.8.0

How to reproduce: 1. Open the "CinemachineIssues.zip" project 2. Open the "GameManager.cs" script 3. Observe the Start method Expec... Read more

0
votes
Duplicate

Unity Editor Silent Crashes when Visual Studio 2019 Debugger Breaks on a...

Mono

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Jul 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

Reproduction steps: 1. Open user attached Project 2. Attach a Debugger 3. Enable Breaking on StackOverflow Exception 4. In the Scene... Read more

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