Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2
2022.1
2022.1.0a5
Issue ID
1357255
Regression
No
Style inlined in UXML is lost after deleting the Library folder
How to reproduce:
1. Open the attached "Ecosystem-Sim.zip" project
2. Open the "Behaviours" Scene
3. Observe the VisualElements in the Game view
4. Close Editor and delete the Library folder
5. Repeat 1-3 steps
Expected result: VisualElements still have their inline styles applied
Actual result: VisualElements inline styles are not loaded
Reproducible with: 2021.2.0b7, 2022.1.0a5
Can't test with: 2021.1 and below (Due to errors from the UI Toolkit package)
Workaround: reimport the UXML asset being used and the styles will be back in place.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects made using "GameObject.CreatePrimitive" appear pink in the Player when the default material is used
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a10
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b15