Search Issue Tracker
Fixed
Fixed in 6000.2.0a5
Votes
0
Found in
2021.3.45f1
2022.3.52f1
6000.0.29f1
6000.1.0a6
6000.2.0a1
Issue ID
UUM-88005
Regression
No
Default Custom Components in project have Library counterparts
Steps to reproduce:
- Create a new URP project.
- Assets > Create > UI Toolkit > UI Document, open this in UI Builder.
- Note under Library, in the "Standard" tab, there are Tab and Tab View controls available.
- Under Library, click "Project".
Actual results: Custom controls TabbedView and TabButton exist here.
It is confusing that it is in the Project view by default, as I didn't create these as a user. I also can't find documentation for them.
Expected results: There should be some existing documentation on these Custom Controls, or they shouldn't be included by default as they seem to duplicate existing Library Controls.
Reproducible with versions:
- 6000.1.0a6, 6000.0.29f1
- 2022.3.52f1, 2021.3.45f1, but Tab and Tab View are not available controls in these versions so perhaps these make more sense here.
Tested on (OS): MacOS Monterey 12.7.4
Notes:
- I looked for some documentation on these components, but could not find anything. I did find a thread expressing confusion over these components [https://discussions.unity.com/t/how-do-i-even-use-this-tabbutton-and-tabbedview/913059]
and felt the same way about them.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
Add comment