Search Issue Tracker
Fixed in 13.0.0
Fixed in 12.0.0
Votes
0
Found in [Package]
2021.2.0a9
2021.2.0b6
2022.1
Issue ID
1356725
Regression
Yes
Node warnings are unreadable when using Graph Inspector Window
How to reproduce:
1. Open the attached project "SGIssuesRepro.zip"
2. Open the Shader Graph (Assets>New Shader Graph)
3. In the Shader Graph click on the Sample Virtual Texture node
4. In the Graph Inspector make sure Node Settings is opened
5. Look at the Warning error message
Expected result: Warning message is readable easily
Actual result: Warning message is almost unreadable
Reproducible with: 12.0.0 (2021.2.0a9, 2021.2.0b6, 2022.1.0a5)
Not reproducible with: 10.5.1 (2020.3.15f2), 11.0.0 (2021.1.16f1), 12.0.0 (2021.2.0a8)
Could not test with: 2019.4.28f1 (There is no Sample Virtual Texture Node and didn't find another warning node)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released
Resolution Note (fix version 13.0.0):
Fixed appearance of warning message so that its font has the correct color and it wraps properly.
Resolution Note (fix version 12.0.0):
Fixed in: 2021.2.0b15