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Build fails with System.InvalidOperationException error when building wi...
Reproduction steps: 1. Open the user's attached project 2. Build the project: Edit > Build Settings > Build And Run Expected result... Read more
PlayableBehaviour.PrepareFrame ignores Time.timeScale when Time.timeScal...
Steps to reproduce: 1. Open the attached project "Project.zip" 2. Open Scenes/SampleScene 3. Enter the Play Mode 4. Observe the Cons... Read more
[Android][URP][Vulkan] NaN pixels and Bloom post-processing generates vi...
Steps to reproduce: 1. Open the user's attached project "VulkanPixelNaNIssue-2021.2.zip" 2. Build it to Android 3. Open the app Ex... Read more
UI Toolkit TextElement changes height unpredictably when parent directio...
How to reproduce: 1. Open the user's attached project "UI Toolkit Test.zip" 2. Open Window>UI Toolkit>Test Expected result: UI Tool... Read more
Solid green rectangles drawn using the Mesh API are of uneven thickness
Steps to reproduce: 1. Download and open "New Unity Project.zip" 2. Click on Window > UI Toolkit > TextDebugWindow 3. Use mouse whee... Read more
"Insecure connection is not allowed" error is shown when "View documenta...
Steps to reproduce: 1. Create a new project 2. Open Window>Package Manager 3. Select Timeline package 4. Press the "View documentati... Read more
[HDRP] Error messages are spammed when resolving HDRP Configuration issu...
Reproduction steps: 1. Create a new HDRP template project 2. Import UnityJapanOffice from Asset Store via Package Manager ( https://... Read more
Unity menu bar does not change size when using custom scaling
How to reproduce: 1. Open a new Unity project 2. Go to 'Edit > Preferences > UI Scaling' 3. Uncheck 'Use default desktop setting' 4... Read more
ArgumentOutOfRangeException is thrown when expanding a Console message
How to reproduce: 1. Open the user's submitted project 2. Open scene ProfilerRecorderBug 3. Press the Play button 4. Open the Consol... Read more
[iOS] Input from an external keyboard is not handled when running a Build
Reproduction steps: 1. Open attached project "KeyboardTest" and load Scene "SampleScene" 2. Build and Run the project on an iOS devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Custom Components in project have Library counterparts
- [iOS]"The destination host has an erroneous SSL certificate" error is thrown when using UnityWebRequest to connect to the server with a self-signed certificate
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player