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Fixed in 12.0.0



Found in [Package]


Issue ID




[VFX Graph] GraphicsBuffer throws 'Error while processing VFXType' when using bool in struct

Package: Visual Effect Graph


How to reproduce:
1. Open the attached project ""
2. Inspect the 'CustomData.cs' file
3. Note that it's using supported blittable types as stated in the documentation
4. Inspect the Console Window

Expected result: There shouldn't be any errors when GraphicsBuffer contains a bool property
Actual result: "Error while processing VFXType. The type CustomData is using GraphicsBuffer flag but isn't blittable." error is thrown

Reproducible with: 12.0.0 (2021.2.0b5, 2022.1.0a4)
Couldn't test with: 7.7.1 (2019.4.29f1), 10.6.0 (2020.3.15f1), 11.0.0 (2021.1.16f1) (VFXTypeAttribute.Usage.GraphicsBuffer is not available to be defined)

Link to docs:

  1. Resolution Note (fix version 12.0.0):

    The Documentation for the intended behaviour has been updated.

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