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Fix In Review for 12.0.0



Found in [Package]

Issue ID




[VFX] Extract Position from Transform on GPU returns zero

Package: Visual Effect Graph


The VFXExpressionExtractPositionFromMatrix is wrong on GPU.

Repro step :
- Open the Matrix package
- Open Scene named "Matrix"
- Open the VFX
- Try to toggle off/on the two set positions
- Observe the result in game view

Expected :
The two way of extracting position from matrix should be equivalent, the generated code using `{0}[3].xyz` seems wrong.

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