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Fixed in 12.0.0
Votes
0
Found in [Package]
N/A
Issue ID
1353533
Regression
No
[VFX] Extract Position from Transform on GPU returns zero
The VFXExpressionExtractPositionFromMatrix is wrong on GPU.
Repro step :
- Open the Matrix package
- Open Scene named "Matrix"
- Open the VFX
- Try to toggle off/on the two set positions
- Observe the result in game view
Expected :
The two way of extracting position from matrix should be equivalent, the generated code using `{0}[3].xyz` seems wrong.
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