Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2020.3.7f1
2021.1.5f1
2021.2.0a12
2021.2.0b4
2022.1
Issue ID
1351301
Regression
Yes
Renaming the Material removes the selection cursor and makes the selection invalid
How to reproduce:
1. Open the user's attached "2021-2-bugs.zip" project
2. Select the "Mat1" Material in the Project window
3. Rename the "Mat1" Material to "SomeMat"
4. Press Enter
5. Press the Arrow down button
Expected result: Material is selected in the Project window and after pressing the Arrow down button selects the next Material
Actual result: Material is not selected in the Project window and after pressing the Arrow down button selects the same Material
Reproducible with: 2019.4.29f1, 2020.3.7f1, 2020.3.13f1, 2021.1.5f1, 2021.1.17f1, 2021.2.0a12, 2021.2.0b5, 2022.1.0a3
Not reproducible with: 2020.3.6f1, 2021.1.4f1, 2021.2.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a7