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[Android] Particle system with Lights does not render the lights
Steps to reproduce:1. Open attached project, or "[FTP] Particles" project from collab1.1 Make sure GLES3 is selected as the only Gra... Read more
[Android] Particle System with GPU Instancing enabled doesn't render cor...
Steps to reproduce:1. Open attached project, or "[FTP] Particles" project from collab2. Build and run "29_GPU_Instancing" scene on d... Read more
[Android] Particle system with GPU Instancing enabled freezes the app
Steps to reproduce:1. Open attached project, or "[FTP] Particles" project from collab1.1 Make sure GLES3 is selected as the only Gra... Read more
[Android][Vulkan] Crash on Samsung Note8 while running gfx tests
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
Profile Analyzer 'Pull Data' button is inactive when Profiler recording ...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Device Simulator] tapCount returns 1 when device's screen is clicked mu...
How to reproduce:1. Open the attached '1258166.zip' project2. Open 'SampleScene' Scene3. Click 3 times on device screen Expected res... Read more
Graphics.Blit 0 index texture will not be drawn when VRTextureUsage is s...
Graphics.Blit with destDepthSlice to Tex2DArray with VRTextureUsage.TwoEyes won't work correctly How to reproduce:1. Open attached p... Read more
[PackMan] Sample.FindByPackage does not find samples when the Package Ma...
How to reproduce:1. Open the project "case_1259196-PackMan"2. Select "Check samples" (Bug -> Check samples)3. Observe the results... Read more
[HDRP] No texture data available to upload IES
On IES import we get an error for each IES profile in the project. Repro:1) Create or open any HDRP project, can be blank scene2) Ad... Read more
Baked indirect bounce is missing when using custom ShaderGraph shaders
Steps to reproduce: 1. Open the attached project2. Open Scene GITest3. Observe inconsistent bounced light along the wall "SimpleBox_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected