Search Issue Tracker

Fixed in 1.1.0-pre.6

Votes

0

Found in [Package]

1.1.0-pre.5

Issue ID

1349002

Regression

No

Button not responding to the mouse click in Windows Build when using Input System package

Package: Input System

-

How to reproduce:
1. Open the user's attached project "Be a Rock Star Legend.zip"
2. Build And Run (File>Build And Run)
3. Click on the "QUICK PLAY" button in the Player window

Expected result: Button responds to the click and the game advances
Actual result: The game is not responding to the mouse click

Reproducible with: 1.0.2 (2021.1.17f1, 2021.2.0a19), 1.1.0-pre.5 (2021.1.17f1, 2021.2.0b6, 2022.1.0a5)
Could not test with: 2018.4.36f1, 2019.4.29f1, 2020.3.14f1 (compilation errors in the Console window)

Notes:
- Does not reproduce in the Play Mode
- Does not reproduce with the old input system

  1. Resolution Note (fix version 1.1.0-pre.6):

    Fixed in 1.1.0-pre.6.

    Default button press point in project settings was set to 0. Thus all buttons were considered pressed even in their default state.

    Added clamping to cut off press points at 0.0001. https://github.com/Unity-Technologies/InputSystem/pull/1391

Comments (1)

  1. hernans1987

    Aug 03, 2021 12:41

    Hi, what's the status of this issue? have you released a hotfix that resolves this?
    thanks

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.