Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Not possible to retrieve LOD from a SubShader
There is currently no way to know, which LOD value a given subshader has.
This information can be useful for e.g. stripping shader variants.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- AccessToken expiring and not being refreshed
- Poor performance when loading or unloading a large Scene
- Go wide on shader compression
- Scene is brighter in Standalone player if it was open in the Editor at build time
- [Video] "WindowsVideoMedia error unhandled Color Standard" warning when importing various video formats