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[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...
The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more
[URP] Shadows disappear instantly instead of fading out when using the D...
How to Reproduce: 1. Open the user's attached "URP12_Bugs" project 2. Open the "Bug" Scene 3. In the Game view focus on the Cube and... Read more
TextMeshPro Text 3D color shows brighter than TextMeshPro Text UI when u...
Reproduction steps: 1. Open the attached "1349920.zip" project 2. Open the "SampleScene" Scene 3. Open Game view Expected result: "... Read more
Range Shader Property Slider malfunctioning when Value goes from High to...
Reproduction steps: 1. Open user attached Project 2. Open Assets\Scenes\SampleScene Scene 3. Select "Sphere" in the Hierarchy 4. Exp... Read more
Inspector does not allow Multi-object editing after adding a CanEditMult...
Steps to reproduce: 1. Download and open the project "RefProject.zip" 2. Open Assets/SampleScene.unity 3. Select all the "Gradient" ... Read more
[WebGL][Android] Addressables.LoadAssetsAsync with WaitForCompletion nev...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Press the "Test" button 4. In... Read more
AssetDatabase Refresh causes Timeline to save deleted subAssets into Tim...
Reproduction steps: 1. Create a new 3D project 2. Open Scene "SampleScene" 3. Open Timeline window from Window > Sequencing 4. Sele... Read more
Text characters are corrupted when resizing the font atlas
Reproduction steps: 1. Download and open the attached "FontCorruptionTest copy.zip" project 2. Build and deploy the project to iOS ... Read more
Articulation cache size doesn't match supplied list size after removing ...
Reproduction steps: 1. Open project "Bug Report.zip" 2. Open Scene "TestScene" 3. Enter Play Mode 4. In Game view, select the button... Read more
[macOS] A sound is played when pressing keys in Game View during Play Mo...
How to reproduce: 1. Create a new project using the default 3D template 2. Enter the Play Mode 3. Focus the Game View 4. Hover the m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time