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Material breaks when copying Prefab from one Scene to another
How to reproduce: 1. Open the attached project "BugRepoCopy.zip" 2. Open Assets/[GAME]/Scenes/Islands/Island6/Island6.unity 3. Drag ... Read more
Cubemap is rendered with major artifacts when opening a project while fo...
Steps to reproduce: 1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub 2. Select t... Read more
Latest UDP package throws compilation error CS0103 when imported togethe...
Steps to reproduce: 1. Create/Open any Unity project 2. Open Package Manager 3. Import Tutorial Framework package version 2.0.0 ("co... Read more
The new incremental builder fails to build projects with jslib or C++ pl...
If a package has a jslib or c++ plugin, Unity fails when building for WebGL. The jslib path points to Package/* instead of Library... Read more
[HDRP] Error is thrown and Build crashes when using a high resolution (5K)
How to reproduce: 1. Create a new project using the HDRP template 2. In the Game View, set a new resolution for 5120x2880 3. Create ... Read more
UnityEditor.CoreModule.pdb supplied with Unity is either corrupted or it...
Reproduction steps: 1. Open a new or an existing project 2. Make sure Rider 2021.1 is selected as the External Script Editor in Pr... Read more
Rider creates inaccessible project references
How to reproduce: 1. Extract the attached project named "case_1324901-Mirage.zip" 2. Open Mirage.Editor.csproj using Rider 3. Expand... Read more
[Undo] Unity crashes when performing large amount of redos that manipula...
How to reproduce: 1. Open new Unity project 2. In Hierarchy window, create multiple different prefabs, duplicate until you have arou... Read more
DLL which is disabled on the current platform is being referenced due to...
Steps to reproduce: 1. Open the project attached by the user 2. Open AssetList.cs (Assets/Plugins/Weaver/Asset Lists/AssetList.cs) ... Read more
[Android] Loading a simple Scene is around 10 times slower than before o...
How to reproduce: 1. Open the user's attached project "loading-times2018.zip" 2. Build and Run to an Android device 3. Click the "Lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project