Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X, 2021.2.X
Votes
1
Found in
2020.2.0a13
2020.3
2020.3.14f1
2021.1
2021.2
2022.1
Issue ID
1351151
Regression
Yes
Range Shader Property Slider malfunctioning when Value goes from High to Low
Reproduction steps:
1. Open user attached Project
2. Open Assets\Scenes\SampleScene Scene
3. Select "Sphere" in the Hierarchy
4. Expand the Shader Settings
5. Try to interact with the "Test" Slider
Expected result: The Value can be set anywhere between 1 and 0
Actual result: The Value can only be set to 1 or 0 and the Slider control Axes are inverted
Reproducible with: 2020.2.0a13, 2020.3.14f1, 2021.1.16f1, 2021.2.0b4, 2022.1.0a3
Not reproducible with: 2019.4.29f1, 2020.2.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a7
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0b12
Resolution Note (fix version 2021.1):
Fixed in 2021.1.21f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.19f1