Search Issue Tracker

Fixed

Votes

0

Found in

6000.0.15f1

6000.0.28f1

6000.1.0a5

7000.0.0a8

Issue ID

UUM-87798

Regression

Yes

Constant console errors when using Min/Max Slider in PlayMode

-

Steps to reproduce:

  1. Open a Unity Project
  2. Create a UI Document Asset via Assets > Create > UI Toolkit > UI Document
  3. Create a Panel Settings Asset via Assets > Create > UI Toolkit > Panel Settings Asset
  4. Open the created UI Document Object
  5. Add a Min/Max Slider to the document by dragging it from the Library to the Hierarchy
  6. Save and then close UI Builder
  7. Create an empty GameObject in your scene via GameObject > Create Empty
  8. Add a UI Document Component to this GameObject
  9. Assign your created Panel Settings Asset and UI Document Asset to the component
  10. Enter PlayMode
  11. Change the values of the Min/Max Slider

Actual results: There are constant 'Layout update is struggling to process current layout' errors logged to the console while using the Min/Max Slider

!image-2024-11-19-13-31-58-077.png|width=1261,height=107!

Expected results: There are no errors when using the Min/Max Slider in PlayMode

Reproducible with versions: 7000.0.0a8, 6000.1.0a5, 6000.0.28f1, 6000.0.15f1

Not reproducible with versions: 6000.0.14f1, 2022.3.53f1, 2021.3.45f1

Can’t test with versions:

Tested on (OS): MacOS Sonoma 14.6.1

Notes:

  1. Resolution Note:

    Fixed by another internal issue: UUM-84683: MinMaxSlider seems to cause "Layout update is struggling to process current layout"

Add comment

Log in to post comment