Search Issue Tracker
Duplicate
Votes
4
Found in [Package]
1.2.3
Issue ID
1349271
Regression
No
[XR SDK] [OpenXR] [Post Processing] PostExposure effect has visual artifacts
Reproduction steps:
1. Open the attached project
2. Open the "WorldInteractionDemo" scene
3. Set OpenXR as XR Plug-in
4. Enter Play mode and look at the wall
Expected result: The white square isn't visible
Actual result: The white square is visible (see "PzviFXmRrx.mp4" video)
Reproducible with: OpenXR Plugin 1.2.3 (2020.3.14f1, 2021.1.15f1, 2021.2.0b4, 2022.1.0a2)
Not reproducible with: 2018.4.36f1, 2019.4.29f1 (OpenXR requires 2020.3+)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene
- Import TextMesh Pro window opens when the Text Mesh Pro Essentials and Examples are already imported when creating a new TextMesh Pro GameObject in the Hierarchy with TextMesh Pro settings reset
- Video is not rendered when the VideoPlayer GameObject is disabled and re-enabled after playback starts while using Material Override render mode
- Missing documentation page - "Sorry...that page seems to be missing" is shown on the browser when clicking the help icon on a Color Preset Library Scriptable Object
This is a duplicate of issue #1338699