Search Issue Tracker
Fixed
Fixed in 2021.3.40f1, 2022.3.33f1, 6000.0.5f1, 7000.0.0a1
Votes
0
Found in
2021.3.37f1
2022.3.26f1
2023.2.20f1
6000.0.0b16
Issue ID
UUM-70378
Regression
No
Graph and Camera options for Render Graph Viewer disappear after maximising the window
Steps to reproduce:
1. Create an HDRP template project
2. Open the Render Graph Viewer window via Window-> Analysis -> Render Graph Viewer
3. Observe options for Graph and Camera
4. Dock and Maximise the Render Graph Viewer window
5. Exit Maximised mode
6. Observe options for Graph and Camera again
Actual results: Graph and Camera options are missing
Expected results: Graph and Camera options are present after exiting the Maximised window mode
Reproducible with versions: 2021.3.37f1, 2022.3.26f1, 2023.3.20f1, 6000.0.0b16
Tested on (OS): macOS 14.4.1
Notes:
- Workaround - Missing options can be restored by entering Play mode or re-opening the Render Graph Viewer window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment