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Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X, 2021.2.X
Votes
0
Found in
2018.4
2019.4
2020.3
2020.3.11f1
2021.1
2021.2
2022.1
Issue ID
1346805
Regression
No
Marshal.OffsetOf() returns incorrect offset when building the project with IL2CPP Scripting Backend
Reproduction steps:
1. Open the attached project ("IL2CppAlignmentBug.zip")
2. Open the "SampleScene" scene: Project window > Assets > Scenes > "SampleScene.assets"
3. Enter the Play-Mode, inspect the "offset" value printed in the Game window
4. Set the Scripting Backend as IL2CPP: Edit > Project Settings > Player > Other Settings
5. Build the project: File > Build Settings > Build And Run
Expected result: The Marshal.OffsetOf() method returns offset of 8 when project is built with IL2CPP Scripting Backend
Actual result: The Marshal.OffsetOf() method returns offset of 4 when project is built with IL2CPP Scripting Backend
Reproducible with: 2018.4.36f1, 2019.4.29f1, 2020.3.14f1, 2021.1.14f1, 2021.2.0b3, 2022.1.0a1
Note:
- Not reproducible with Mono Scripting Backend
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Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a3
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b7
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.17f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.20f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.31f1