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0
votes
Fixed

MeshRenderer still renders a mesh even if the MeshFilter has been remove...

Mesh

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May 28, 2020

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Version/s: 2020.2.0a14

Steps: 1. Add Cube and convert it to prefab 2. Swith to InContext editing from the Cube instance 3. Remove Mesh Filter component fro... Read more

0
votes
Fixed

NullReferenceException error is thrown on creating new Lightmap Paramete...

Serialization

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May 28, 2020

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Version/s: 2020.2.0a4, 2020.2.0a13

NullReferenceException error is thrown on creating new Lightmap Parameter in Lighting Settings. Steps to repro: 1. Create a new pro... Read more

0
votes
Fixed

[Tiny] [WebAssembly] Runtime exception is thrown when concatenation of n...

Package: Tiny Editor

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Mar 17, 2020

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Version/s: 0.23.0-preview

Reproduction steps: 1. Open the attached project ("case_1228388-tinybuild.zip") 2. Run "Assets/~BuildSettings/Wasm build" 3. Host th... Read more

0
votes
Fixed

[IL2CPP] XmlSerializers [XSD, XGEN] loading times are slow

IL2CPP

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May 03, 2020

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Version/s: 2019.3, 2019.3.12f1, 2020.2

Reproduction steps: 1. Open user's attached project in "XmlSerializers.zip" 2. Make sure the iOS device you will be using is connect... Read more

0
votes
Fixed

[Vulkan] Crash on vk_optimusGetInstanceProcAddr when double clicking sha...

Vulkan

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May 20, 2020

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Version/s: 2019.3.0b10, 2019.3.13f1, 2020.1

Reproduction steps: 1. Open the attached "case_1248909_zip" project 2. Select the "Settings\ssao" shader in the Project window 3. Do... Read more

0
votes
Fixed

[Scripting] Renaming the class name in the VisualStudio Code leads a ne...

Package: VS Code

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May 28, 2020

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Version/s: 2020.1.0b6, 2020.2.0a8, 2020.2.0a13

Renaming the class name in the VisualStudio Code leads a new Script in the Unity Editor Steps to Repro: 1. Create a new Project 2... Read more

0
votes
Fixed

[Scripting] Deleted Script from Unity Editor is available in the Visual ...

Package: VS Code

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May 28, 2020

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Version/s: 2020.1.0b6, 2020.2.0a8, 2020.2.0a13

Deleted Script from Unity Editor is available in the Visual Studio Editor. When Script is edited and save it appears in the Unity Ed... Read more

0
votes
Fixed

HD Render Pipeline Wizard loses the Default Scene Prefab reference when ...

Package: Collab Proxy

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Apr 16, 2020

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Version/s: 1.3.7

How to reproduce: 1. Create a new project with the HDRP template 2. Open the Collaborate window from Window > Collaborate 3. Publish... Read more

0
votes
Fixed

[macOS] Crash when calling ProjectWindowUtil.CreateScriptAssetFromTempla...

Package: Scriptable Render Pipeline Universal

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May 12, 2020

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Version/s: 7.3.1

How to reproduce: 1. Open the attached "1246626" project 2. In the Test Runner window, run the "TEST_THAT_CRASHES_THE_EDITOR" test 3... Read more

0
votes
Fixed

[iOS] using Xcode recommended settings throws "This function declaration...

iOS

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May 13, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a10

Reproduction steps: 1. Create an empty project 2. Switch the platform to iOS 3. Build the project and open it in Xcode 4. Go to warn... Read more

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