Search Issue Tracker
Hide flags of hierarchy nodes not being captured properly
Steps to reproduce: Open any project and include the attached script to a game object Enter play mode mouse left click {}Expected re... Read more
Find prefab components in scene is broken in new hierarchy
Steps to reproduce: Setup an scene object with a reference to a prefab component (see picture) !image-2025-10-15-16-57-16-247.png! S... Read more
[Android][Vulkan] Memory leak on some Adreno devices when Graphics API i...
Steps to reproduce:1. Open the “IN-98958” project2. Build and Run3. Wait for about 20 seconds Expected result: The Player doesn’t cr... Read more
ProBuilder custom "Set Double-Sided" MenuAction is disabled even when >=...
Reproduction steps:1. Create and open any new project2. From the Package Manager install the ProBuilder package3. From the Samples t... Read more
Editor performance degrades when PlayableDirector with multiple bindings...
Steps to reproduce:1. Open the attached “IN-116503_PlayableDirectorTest - FAV 3 - New Project - URP.zip“ project (link in the intern... Read more
Importer gets in an endless loop, or "This default asset was generated b...
Reproduction steps:1. Open a new project2. Drag and drop the attached audio file “ReproAudio“ in the Project window3. Observe Expect... Read more
[Android] CommandBuffer.DrawProcedural fails to render in the Player wit...
Reproduction steps:1. Open the attached “IN-119869“ project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more
[UI Toolkit] Missing documentation about RegisterValueChangedCallback be...
Steps to reproduce: Open the attached project Open the TestScene Observe the Game view: in-game UI displays a text field with a valu... Read more
The input and output have incompatible types error is shown in VGX graph...
Steps to reproduce: Create a new HDRP project Create Visual Effects > Visual Effect Graph > Minimal System Add a Skinned Mesh ... Read more
[UI Builder] The last selected object in Preview mode remains stuck in a...
Steps to reproduce: Open the attached project Open the TestDocument.uxml file in UI Builder Enter Preview mode Select the Canvas Exi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved