Search Issue Tracker
[macOS] MonoDevelop crashes when docking it to any other maximized app d...
Steps to reproduce: 1. Open MonoDevelop 2. Maximize any window 3. Move the MD window to the top of the screen so that Mission Contr... Read more
Physics2D.Distance returns incorrect distance between colliders
To reproduce: 1. Open the project, attached by user (ColliderDistance2D_Bug.zip) 2. Open the "Scene" scene if not open 3. Move the ... Read more
100% reproducible crash on drag and drop on Windows
1) Open editor built from latest trunk (f6f6d6bff5c6) 2) Drag a skinned mesh renderer into the scene view. 3) Boom! > Unity.exe!... Read more
multi_compile ignores Preprocessor directives
To reproduce: 1. Download and open "rotate-test.zip" project. 2. Select "NewUnlitShader" in Assets folder. 3. In the inspector clic... Read more
MergePrefabInstance crash when reimporting assets from Assets Store
To reproduce: 1.Open users attached project "Empty Project.zip" 2.Open QuickLod > DemoScene > "MainDemoScene.unity" scene 3.Go back ... Read more
Color palette window stuck when mouse cursor is moved to the top of 2nd ...
To reproduce: 1. Open repro project 2. Open 'Test' scene 3. Click on image 4. Open 'Color' window, choose color picker 5. Move mouse... Read more
[WSA] UWP and Non-UWP code can not exist at the same time during compila...
Steps to reproduce: 1. Open the attached project (TCPBug.zip) 2. Switch platform to Windows Store 3. Build for WSA Universal 10 SDK,... Read more
[VR] Stereo Display (non-head mount) produces only black screen in build
Steps to reproduce: 1) Open new project 2) Make sure VR mode is on in Player Settings 3) Select "Stereo Display (non-head mount)" as... Read more
Error "entry->m_Rect.width == width" gets spammed on object enable
Steps to reproduce: 1) Download and open attached project "repro.zip" 2) Open scene "1" and play it 3) Enable object "Cube (2)" in h... Read more
Visual Studio throws the "Unable to step" error when stepping over the code
Steps to reproduce: 1. Open the attached project (DebuggingBug.zip) 2. Open the test scene 3. Open the test.cs script in Visual Stud... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone