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Rigidbody with Capsule Collider falls through MeshCollider when it's pla...
How to reproduce:1. Open the user attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, observe t... Read more
Exception when using EditorGUI.PropertyField on list
"Sprite Library Assets" is created in the project view which has the option of Adding New Category. While adding new category there ... Read more
[IMGUI Debugger] NotImplementedException is thrown on selecting instruct...
In IMGUI Debugger window when mode set to 'Clip', 'layout' or 'Unified', On selecting instructions from Inspected view Editor throws... Read more
[Visual Effect Graph] Editor crashes on opening VFX graph after deleting...
-Editor crashes on opening VFX graph on deleting property in Blackboard window after resetting the property.-Expanding/Shrinking Fli... Read more
[VFX Graph] Editor crashes on assigning "New VFX Subgraph Block" to "Emp...
-Editor crashes on assigning "New VFX Subgraph Block" to "Empty Subgraph Block" node from asset selector window.-No crash report gen... Read more
[VFX Graph] NullReferenceException error is thrown on changing Space pro...
NullReferenceException error is thrown on changing Space property value in VFXBlockSubgraphContext preset asset. Steps to repro:1. C... Read more
[Visual Effect Graph] Model error : wrong parent errors are thrown on op...
Model error : wrong parent errors are thrown on opening VFX Subgraph Block. Steps to repro:1. Create a new HDRP template project.2. ... Read more
[Android]AIPlanner crashes when launching the project
Steps to reproduce:1. Open the attached project "Case_1245390"2. Build it on Android3. Open the app Expected results: App opensActua... Read more
Editor crashes when passing null to Profiler.GetRuntimeMemorySizeLong()
Reproduction steps:1. Open the attached "case_1250256.zip" project2. Load "Test" scene3. Enter Play mode-- Observe the crash Reprodu... Read more
Profiler UI module details pane section is empty when capturing from a b...
To reproduce:1. Open attached project ("case_1251139.zip")2. Build and run3. In Profiler window select UI module (make sure it's pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected