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[Presets] Not possible to individually enable and disable some settings
When attempting to create partial presets for project settings some settings can not be individually enabled/disabled A series of f... Read more
[VFX graph] Material can be dragged and dropped onto VFX graph asset in ...
Repro steps: 1. Create a new VFX graph asset 2. Open it and give it a "lit mesh" output, save 3. Drag the VFX graph asset into the s... Read more
SRP Batcher sets the correct buffer for the first Draw call in the seque...
How to reproduce: 1. Open the attached project named "Case_1235425" 2. Open the SampleScene 3. Enter Play mode 4. Move the camera ar... Read more
Skybox does not adjust according to the custom Camera.projectionMatrix w...
How to reproduce: 1. Open the attached project "1250032.zip" 2. Open the "Test" Scene 3. Enter PlayMode Expected result: Skybox adj... Read more
Temp/Package files are added to VCS after installing any package and hav...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce and submit the initial p... Read more
UnityEngine.UI.Selectable -> IndexOutOfRangeException: Index was outside...
[Original Issue link|https://support.ludiq.io/communities/5/topics/5187-bolt-bug-unityengineuiselectable-indexoutofrangeexception-in... Read more
Attaching Microsoft Keyboard with fingerprint reader crashes unity
see title, not much more to go on, don't have the device ourselves -repro: --create new project --import input system package --att... Read more
[Profiling] Raw Hierarchy mode showing Hierarchy mode data in the profiler
Hierarchy and Raw Hierarchy mode are showing the same data. Steps to repro: 1. Create a new project. 2. Windows > Analysis > Profil... Read more
ParticleSystemRenderer BakeTrailsMesh produces a trail mesh with additio...
How to reproduce: 1. Open attached project "particlebake.zip" and scene "SampleScene" 2. In Hierarchy window, select "Particle Syst... Read more
[BlendTree] Animator Blend Tree throws warnings when typing a decimal va...
To reproduce: 1. Open attached project ("case_1250904.zip") 2. In the Animator window select the Blend Tree 3. Type '0.01' to Animat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project