Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2020.2.0a14
Issue ID
1251154
Regression
No
MeshRenderer still renders a mesh even if the MeshFilter has been removed for Prefab instances
Steps:
1. Add Cube and convert it to prefab
2. Swith to InContext editing from the Cube instance
3. Remove Mesh Filter component from Prefab Asset
==> The cube is not rendered in InContext mode
4. Switch back to Scenes
==> Cube instance in the scene is rendered
==> Cube instance has no Mesh Renderer shown in Inspector (Ok)
Take a look into attached movie for details
Also repro in Version 2017.4.32f1 (3554292e6140)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
Add comment