Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.2.0a4
2020.2.0a13
Issue ID
1251171
Regression
Yes
NullReferenceException error is thrown on creating new Lightmap Parameter in Lighting Settings
NullReferenceException error is thrown on creating new Lightmap Parameter in Lighting Settings.
Steps to repro:
1. Create a new project.
2. Windows > Rendering > Lighting.
3. Click on "New Lighting Settings" button.
4. Select New Lighting Settings > Lightmapping Settings.
5. Lightmap Parameters > Click on drop-down < Select Create New.
Actual Result:
NullReferenceException error is thrown in the console.
Expected Result:
No errors in the console.
Reproducible in:
2020.2.0a13, 2020.2.0a4.
Working Fine in:
2020.2.0a3, 2020.1.0b11.
Environment:
Occurring on Windows 10 & Mac 10.15.
Note: Please refer attached stack trace.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Resolution Note (fix version 2020.2):
Caused by lifetime mismanagement of Serialised objects / properties.