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1
votes
In Progress

ECS store fetching system version from the wrong source when using Arche...

Package: Entity Component System (ECS)

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Oct 15, 2025

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Version/s: 1.4.2 - Entities

Steps to reproduce:1. Open the attached “IN-118078” project2. Open Scene (Scenes → SampleScene)3. Enter Play mode4. In the Console w... Read more

0
votes
In Progress

Adaptive Performance Settings allows duplicating “Scaler Profile” names ...

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Oct 15, 2025

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Version/s: 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. In Build Profiles window press “Add Build Profiles”4. ... Read more

0
votes
In Progress

Crash on PlayableGraphBindings::DestroyOutputInternal when entering Play...

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Oct 15, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2

How to reproduce:1. Open the attached “IN-114018.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Reprodu... Read more

0
votes
Active

The Build Profiles window does not get repainted fully when Hide Classic...

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Oct 15, 2025

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Version/s: 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more

0
votes
Active

Build Profiles window Build Profiles functionality breaks when the newly...

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Oct 15, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Build Profiles window (File > Build Profi... Read more

0
votes
In Progress

NetcodeServerRateManager spams warning when set to Sleep

Package: Unity Netcode

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Oct 15, 2025

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Version/s: 1.9.0

Steps to reproduce: Create a NetCodeConfig in NetcodeSamples Set `ClientServerTickRate.targetFrameRateMode` to Sleep Play any sample... Read more

0
votes
Active

Resetting Player Setting when applying Scripting Define Symbols causes “...

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Oct 15, 2025

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Version/s: 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. In Build Profiles window press “Add Build Profiles”4. ... Read more

0
votes
In Progress

Volume Profile Add Override font size is too small

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Oct 15, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Create a new project2. Select Global Volume GameObject3. Press “Add Override” button in the Volume section of ... Read more

0
votes
In Progress

Non-editable Repeat - X and Repeat - Y settings appear when UI Builder C...

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Oct 15, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more

0
votes
Active

Multiple "Incompatible keyword states" or “Keyword state size mismatch (...

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Oct 15, 2025

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Version/s: 6000.0.58f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Mul... Read more

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