Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
2018.3.14f1
2018.4
2020.2
Issue ID
1222509
Regression
No
[iOS][TMP] VoiceOver double-tap interaction breaks a few words written in TMP input field
How to reproduce:
1. Enable Voice Over on your device
2. Open the attached KeyboardIssue.zip project
3. Build for iOS and deploy the Xcode project to the device
3. Tap two times on the input field to start typing
4. Type "hello"(note every symbol requires a double-tap)
5. Press on "x" in the input field to delete the text -> tap again on the input field-> wright something more
Actual: VoiceOver breaks and you only need to press once on the letter to type (see the IJEL2771.MOV attached)
Expected: VoiceOver always requires double-tap on the keyboard
Reproducible with: 2018.4.23f1, 2020.2.0a12
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
Add comment