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Fixed
Votes
5
Found in [Package]
1.8.3
Issue ID
ADDR-1236
Regression
No
The Addressable Assets dropdown of the first AssetReference opens when 'Enter' is pressed after selecting another AssetReference
How to reproduce:
1. Open the project "case_1249443-Addressables_Enter"
2. Open the Scene "SampleScene"
3. Select the GameObject "Test" in the Inspector
4. Select "Asset Reference Sprite 2" in the "Test (Script)" in the Inspector
5. Press the 'Enter' key
Expected results: the dropdown of Addressable Assets of the field "Asset Reference Sprite 2" is opened
Actual results: the dropdown of Addressable Assets of the field "Asset Reference Sprite 1" is opened
Reproducible with: 1.8.3 (2018.4.23f1, 2019.3.14f1, 2020.1.0b9, 2020.2.0a12
Could not test with: 1.7.5 because the dropdown of Addressable Assets does not open when pressing 'Enter' key
Notes:
1. It is also reproducible when Sprite field instead of AssetReference is selected in the Inspector (see the attached video)
-
zzampetti_MagicFuel
Jun 04, 2020 21:38
Seeing this issue in a project right now.
Seems to be caused by the addressable editor.
The latest verified addressable release (1.1.10) does not have the bug and is using an older version of the editor. I tested with the latest version of addressables (1.9.2) and the issue was present.
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Resolution Note:
disabled ENTER functionality