Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X
Votes
0
Found in
2018.4
2019.3.5f1
2020.2
Issue ID
1240017
Regression
No
[iOS] Build fails with error "iOS Bundle ID has not been set up correctly" when bundle ID doesn't contain a period
How to reproduce:
1. Open the attached BundleIdBugExample.zip project
2. Build for iOS and deploy the Xcode project to the device
Actual: Build fails and the pop up is sown "iOS Bundle ID has not been set up correctly"
Expected: Build succeeds
Reproducible with: 2018.4.23f1, 2020.2.0a12
Notes:
- Apple supports Bundle Identifier without periods
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
Add comment