Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X
Votes
0
Found in
2018.4
2019.3.5f1
2020.2
Issue ID
1240017
Regression
No
[iOS] Build fails with error "iOS Bundle ID has not been set up correctly" when bundle ID doesn't contain a period
How to reproduce:
1. Open the attached BundleIdBugExample.zip project
2. Build for iOS and deploy the Xcode project to the device
Actual: Build fails and the pop up is sown "iOS Bundle ID has not been set up correctly"
Expected: Build succeeds
Reproducible with: 2018.4.23f1, 2020.2.0a12
Notes:
- Apple supports Bundle Identifier without periods
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment