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Shadow Caster 2D does not work in Game View when using Perspective Camera
How to reproduce: 1. Open attached project "SteelFlood_Dev.zip" 2. Open "Show" scene 3. Enter Play Mode 4. Observe the shadow Expec... Read more
Windows XR Plugin meshing does not report any removed meshes
How to reproduce: 1. Open the attached "TestSpatial.zip" project 2. Open the Scene "SampleScene" 3. Connect to a XR device through "... Read more
Building AssetBundle throws "Plugin 'openxr_loader.dll' is used from sev...
How to reproduce: 1. Open the user's attached "SceneBundling" project 2. Select Asset Bundles->Build 3. Observe the Console Expecte... Read more
[Editor] LOD Group triangle count is inaccurate for sub-meshes
1. Set a mesh with submeshes as your LOD Mesh 2. Check the triangle count in the LOD Inspector Actual result: the triangle count is... Read more
OnActiveBuildTargetChanged not called in batch mode
Reproduction steps: 1. Download the attached user's project "switchPlatform.zip" 2. Run "{path to Unity} -batchmode -nographics -qui... Read more
[iOS] Batchmode abort "Timeout after 300 seconds" when building using Co...
Reproduction steps: 1. Download and unzip the project that the customer attached 2. On CLI execute command <Unity installation> -pro... Read more
[Barracuda]Output tensor channels are swapped and values are much higher...
Reproduction steps: 1. Open the "UnityProject" from the latest "default" branch. 2. Make sure to run the generate-all script to up... Read more
[Android] "...errno 35 Resource deadlock would occur" with "Upres" model
Reproduction steps: 1. Open the attached project. 2. Build and run it on a Snapdragon Android device. Actual result: - Applicati... Read more
[UI Builder] Entering Play Mode while UI Builder Window is open breaks t...
Reproduction steps: 1. Open the attached user's project "2021.2.zip" 2. Open "SampleScene.unity" in "Assets/Samples/Shader Graph Mar... Read more
"unity_WorldToObject" is not the inverse of "unity_ObjectToWorld" when a...
How to reproduce: 1. Open the user's attached project "MatrixBug.zip" 2. Load the Scene "MatrixBug" 3. In the Hierarchy select the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view