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Fixed
Fixed in 6000.4.10f1, 6000.5.0b9, 6000.6.0a6
Votes
0
Found in
6000.0.73f1
6000.3.13f1
6000.4.2f1
6000.5.0b3
6000.6.0a3
Issue ID
UUM-141270
Regression
No
Crash on profiling::Dispatcher::AcquireFreeBuffer when the Editor's profiler session acquires a new dispatch buffer to emit UI events
A trending crash issue in the Unity Editor has been observed related to AcquireFreeBuffer.
Reproducible with versions: 6000.0.62f1 - 6000.0.73f1, 6000.3.0b4 - 6000.3.13f1, 6000.4.0f1 - 6000.4.4f1, 6000.5.0a8 - 6000.5.0b3, 6000.6.0a3 (Sentry data)
Reproducible on: Windows 10, Windows 11 (Sentry data)
Notes:
- Not reproduced by CQA
- No user reports have been linked to this issue
- Sentry only collects data for Windows crashes, so we are not able to determine if the issue is reproducible on other environments
First few lines of StackTrace:
Unity 0x7ffb1c181e86 profiling::Dispatcher::AcquireFreeBuffer (Dispatcher.cpp:169)
Unity 0x7ffb1c1a91bb profiling::BufferSerializer::AcquireNewBuffer (BufferSerializer.cpp:63)
Unity 0x7ffb1c1aa1e6 profiling::BufferSerializer::UpdateBufferPtrForMessage (BufferSerializer.h:81)
Unity 0x7ffb1c1aa1e6 profiling::PerThreadProfiler::EmitUIEvents (PerThreadProfiler.cpp:120)
Unity 0x7ffb1c1a204e profiling::Profiler::EmitUIEvents (Profiler.cpp:623)
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Resolution Note:
Fixed in 6000.6.0a6
Resolution Note (fix version 6000.6.0a6):
Fixed in 6000.6.0a6
Resolution Note (fix version 6000.5.0b9):
Fixed in 6000.5.0b9
Resolution Note (fix version 6000.4.10f1):
Fixed in 6000.4.10f1