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[iOS] Deadlock when sync loading from main-thread a terrain/mesh marked ...
Reproduction steps: 1. Download and open the attached "ReproCase_DeadlockJobsSyncLoadAsyncMesh.zip" project 2. Build and deploy the ... Read more
Animation is played incorrectly when using Animation Type "Humanoid"
How to reproduce: 1. Open the attached project "Humanoid_Template.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode E... Read more
Cmd-B shows save dialogue even when build and run is disabled by Editor ...
How to reproduce: 1. Create a new project using the default 3D template 2. In the Build Settings, set the Architecture to 'Apple Sil... Read more
[Android][OpenGLES 3] GrabPass shaders are not working on Android when '...
Reproduction steps: 1. Open the attached user's project "Android Transparency Shader Test 2.zip" 2. Go to the Graphics Settings and ... Read more
[Input System] The Canceled event is not fired when clicking a button fo...
How to reproduce: 1. Open the attached project "OnHoldCanceledSkipped" 2. Open SampleScene 3. Press and hold the button for about 0.... Read more
[Mobile][Profiler] Texture memory not reported correctly in the Profiler...
Reproduction steps: 1. Open the attached project "Addressables Memory Not Reported Repro.zip" 2. Open the Scene "SampleScene" 3. Win... Read more
Player and Editor don't behave the same when creating GameObjects at run...
Reproduction steps: 1. Open the attached "MakeARedCube.zip" project 2. Open and play the Scene "scene" -> note that the cubes are re... Read more
[Android] WebView is not displayed on devices running Android 12
Repro steps: 1. Open the project 'android12-view-problem' 2. Build and Run on an Android device with Android 12 Expected result: We... Read more
UI corrupts and Editor crashes when opening Modal dialog from another Mo...
Reproduction steps: 1. Open user attached Project 2. Press Tests > Show DialogA > Show DialogB 3. Close DialogB 4. Close DialogA 5. ... Read more
Opening the Profiler (Standalone Process) causes multiple errors when th...
How to reproduce: 1. Create a new project 2. Install the UI Toolkit package 3. Select Window > Analysis > Profiler (Standalone Proce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects