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Cursor is visible when using "Cursor.lockState = CursorLockMode.Locked" ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Set the Play Mode behavior to “... Read more
[URP] Error shaders not visible when depth priming is enabled.
Steps to reproduce: 1. Open the project 2. Look at the cube Actual results: The cube is invisible Expected results: The cube is pink Read more
"Automatic" Slice Type produces different results and "ArgumentOutOfRang...
How to reproduce:1. Open the “Dungeon“ project2. In the Project window select the “Assets/DummySprites/Characters/Player/Death.png” ... Read more
UI Toolkit Visual Element overflows when the margin value is added
Reproduction steps:1. Open the attached “UI Builder” Project2. Open “UI Builder” Window (Window > UI Toolkit > UI Builder)3. S... Read more
URP Shadows are inconsistently rendered when observed in the Player
Reproduction steps:1. Open the attached “Egg Game.zip” Project2. Open the “BaseScene” and enter the Play mode3. Move in the Game so ... Read more
Editor gets stuck in the temporary playmode tests Scene when playmode te...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Test Runner Wi... Read more
Crash on GameObject::QueryComponentByType when an fbx file gets imported
Reproduction steps:1. Open the attached “b4“ project2. Reimport the “CC_BaseMale_Plus_LODGroup.Fbx“ Expected result: “CC_BaseMale_Pl... Read more
A Mesh GPU Instancing ParticleSystem used in conjunction with a Projecto...
Steps to reproduce: Open the attached project and view the scene in-editor. The issue should occur in-editor and in-player. If in-ed... Read more
Render pipeline asset - Drop down behaviour
!image-2024-02-05-11-36-46-526.png|width=745,height=565! Read more
TAA (URP setting) - Missing info / warning box to inform action needed
!image-2024-02-05-11-43-48-286.png|width=1105,height=880! Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog