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TileMap selection resets to the default when the Scene is saved
How to reproduce:1. Open the attached “IN-114389” project2. In the Tile Palette window, switch from “AMap“ Tilemap to “ZMap“ Tilemap... Read more
Crash on SerializedFile::IndexTextFile when importing specific assets
How to reproduce:1. Create a new project2. Drag and drop into /Assets the custom package: “IN-112289_ModelBug.unitypackage”3. When p... Read more
Texture Importer copies slice names from source sprite when using a cust...
How to reproduce:1. Open the project “IN-114449_SpriteIssue”2. In the Project tab, select the SPRITE_A asset3. Slice the SPRITE_A as... Read more
Poor contrast of the warning icon in Reimport window when using Light theme
Steps to reproduce: Create a new Unity project Install the "Asset Manager" package Open Asset Manager window (Window -> Asset Man... Read more
ComputeBuffer readback fails when Render Graph is enabled
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Make sure that Compa... Read more
2D Physics Renderer renders in all camera window types
The physics debug renderer is incorrectly rendering to all camera types: [https://docs.unity3d.com/6000.2/Documentation/ScriptRefere... Read more
Assigning Material to Terrain throws warning in the Console window
Steps to reproduce:1. Create new Unity Project using empty Universal 3D Template2. In Hierarchy window Create Terrain GO (3D Object ... Read more
[Android] “InputActionReference.action“ attributes get frozen when Swi...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Perform the Swi... Read more
Asset Details window shows 'Id' instead of 'ID
Steps to reproduce: Create a new Unity project Install the "Asset Manager" package Open Asset Manager window (Window -> Asset Man... Read more
“Shader warning in 'Hidden/Shader Graphs/New Shader Graph_BaseMapGen” th...
Steps to reproduce:1. Create new Unity project using empty Universal 3D Template2. In Hierarchy create Cube GO in Hierarchy3. In Pro... Read more
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