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[Addressable] Items duplicates after setting Play Mode Script to Use Exi...
How to reproduce it: 1. Open the user's attached project "BugAddressable.zip" from Google Drive 2. Load "SampleScene" 3. Open Addres... Read more
Billboard Particle System not visible when in Player built using Unity C...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Particle System 4... Read more
[WebGL] [macOS] page fails to load on Safari 14.1.1
Reproduction steps: 1. Create a new project 2. Switch the platform to WebGL and build 3. Host the server on localhost (for example "... Read more
PlatformNotSupportedException gets thrown when changing IO.FileSystemWat...
How to reproduce: 1. Download the attached project from the Google Drive link 2. In the File Explorer open the 'Build' folder 3. Dra... Read more
Process MainModule property throws a Win32Exception error when built wit...
Reproduction steps: 1. Open the "ProcessTest2019424.zip" project attached by the user 2. Build a Development build with the IL2CPP S... Read more
Crash with “* Assertion at metadata.c:1043, condition `index < meta->hea...
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Unity crashes when opening th... Read more
Project Settings/Package Manager foldouts alignment is wrong after chang...
How to reproduce: 1. Open an empty project (250% Screen Scale) 2. Select Edit/Project Settings/Package Manager 3. Observe the Scoped... Read more
HDRI Sky procedural distortion scroll in Prefab mode
The scroll sky move forward and back in-How to reproduce it 1. Create a new HDRP project in Unity 2021.2a17 2. Under Sky and For Vol... Read more
[Android] Gradle Build failed error thrown on building Android Player
On building Android player for both 'Mono' and 'IL2CPP' scripting backend throws Gradle Build failed error in console. Refer attache... Read more
[PackageManager] Package is missing from "Mobile" Feature Included Packa...
How to reproduce: 1. Open an empty project 2. Selecting Window/Package Manager and Features/Mobile 3. Expand the 3 Packages Included... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects