Search Issue Tracker
In Progress
Fixed in 2023.2.20f1, 6000.0.0b15
Fix In Review for 2022.3.25f1
Votes
0
Found in
2022.3.0f1
2023.2.16f1
6000.0.0b11
Issue ID
UUM-62825
Regression
No
[URP] Error shaders not visible when depth priming is enabled.
*Steps to reproduce:*
1. Open the project
2. Look at the cube
*Actual results:* The cube is invisible
*Expected results:* The cube is pink
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 6000.0.0b15):
Closing since this fix has already landed
Resolution Note (fix version 2023.2.20f1):
Closing port since 2023.3 is an unsupported version, also a fix for is already landed a while back on 6000.0.0b15