Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2020.2.0a10
Issue ID
1244336
Regression
No
[GPU PLM] 'Firefly' artifacts are visible when multiple area lights are baked in a light grid
Steps to repro:
1. Download the attached project and open the 'BeachCoast' scene;
2. In the Lighting window press 'Generate Lighting' button;
3. Wait until the Lighting is baked and observe the scene.
Expected result:
The baked lighting from area lights is smooth and doesn't contain visual artifacts.
Actual result:
Firefly artifacts all around the race track floor produced by the baked area lights. See attached screenshots.
Notes:
- Reproducible in 2020.2.0a10, 2019.3.7f1;
- Reproducible on Windows with GeForce 2080 RTX;
- Reproducible when baking only with GPU Lightmapper; not reproducible with CPU Lightmapper.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 'NullReferenceException' error is thrown when the Tutorials window is closed and the "Welcome Dialog" is pressed
- Mouse Postion can become max value or infinity when using touch input with Legacy Input Module
- Crash on RaiseException when creating a multiplayer room while toggling UI
- Performance Markers “Add Column” dropdown has a lot of empty space when opened
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
Add comment