Search Issue Tracker
Fixed in 5.3.5
Votes
1
Found in
5.3.4p2
Issue ID
788023
Regression
Yes
[Shuriken] Visual artifacts and popping effect when particles overlap each other
Steps to reproduce:
1. Download and import attached project.
2. Open scene: PartTest
3. Press play
4. Try to disable some game objects as shown in the video, mass disable and enable like 4 of them.
Expected result: Nothing happens.
Actual result: Some visual artifacts appear, a popping effect is visible.
Repression from: 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment