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Fixed

Fixed in 1.19.6

Votes

0

Found in [Package]

1.19.4

Issue ID

ADDR-2234

Regression

No

Scene loaded using Addressables.LoadSceneAsync looses Asset references when Non-Recursive Dependency Calculation is enabled

Package: Build Pipeline - Addressables

-

How to reproduce:
1. Open the user's attached "AddressableNonRecursiveDependencyAndroidBug.zip" project
2. Open the Addressabkes Groups (Window->Assetr Management->Addressables->Groups)
3. Open System Settings (In Addressables Groups Tools->Inspect System Settings)
4. In the Inspector Check the "Non-Recursive Dependency Calculation" option
5. Build the Addresables (In Addressables Groups Build->New Build->Default Build Script)
6. Build And Run the "Bootstrap" Scene

Expected results: In the Build, the cube moves up and down
Actual results: In the Build, the cube doesn't move, "null playable asset error" is thrown

Reproducible with: 1.19.4 (2020.3.18f1, 2021.1.20f1, 2021.2.0b11, 2022.1.0a7)
Could not test with: 2019.4 because the "Non-Recursive Dependency Calculation" option requires Unity 2020.2+

Notes:
- The issue has been reproduced on Windows 10 and Android

  1. Resolution Note (fix version 1.19.6):

    Fixed in Addressables 1.19.6 available in Unity 2021.2.0b16 and later

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