Search Issue Tracker
Duplicate
Votes
0
Found in
2019.4
2020.3
2020.3.16f1
2021.1
2021.2
2022.1
Issue ID
1363808
Regression
No
Xcode export generates PRODUCT_NAME_APP = "ProductName" instead of actual Product Name when using symbols
How to reproduce:
1. Create a new project
2. Go to Project Settings (Edit>Project Settings>Player)
3. In the Product Name write symbols "!!!"
4. Go to File>Build Settings choose iOS and build a project
5. Open generated Xcode file
6. Go to Build Settings>Packaging>Product Name
Expected result: Product Name is the same as written in 3rd step "!!!"
Actual result: Product Name is "ProductName"
Reproducible with: 2019.4.30f1, 2020.3.19f1, 2021.1.22f1, 2021.2.0b13, 2022.1.0a10
Notes:
Also the same result with the other symbols: "@", ","(comma), "/", "(", ")", "$", "#"
No issue with: "."(period), "-"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Wrong NativeName displayed when returning System.Globalization.CultureInfo("zh-TW").NativeName
- UI Toolkit ScrollView.verticalPageSize doesn't change the scrolling amount when using keyboard arrows
- Box selection in Scene View doesn't select 3D objects when GPU Resident Drawer setting is set to Instanced Drawing
- Debugger stops at commented lines of code when using ECS
- Asset preview doesn't update on changing shader's _GlobalColor property when the shader uses global uniforms
This is a duplicate of issue #1352216