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[WebGL] Video Texture is black when playing the second slot Texture on a...

WebGL

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Feb 11, 2021

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Version/s: 2019.4, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "WebGL Video Bugreport" project 2. Open the Scene "SampleScene" 3. Open the Build Sett... Read more

1
votes
Active

Assets are reimported when AssetPostprocessor class is renamed

Asset Importers

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Feb 11, 2021

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Version/s: 2020.2.0a1, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Navigate to Editor/Folder1 and open TestPostProcessor2 script 3. Change t... Read more

0
votes
Active

Shader error in 'Hidden/PostProcessing/FinalPass' when using Post Proces...

OpenGL

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Feb 01, 2021

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Version/s: 2020.2.0a13, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps: 1. Open project "ShaderBuildBugTest.zip" 2. Add Post-process layer to the Main Camera in SampleScene 3. Build on... Read more

0
votes
By Design

Collisons not ignored when Physics2D.SetLayerCollisionMask is set

Physics2D

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Feb 02, 2021

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Version/s: 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Enter Play mode 3. Try to walk through a door Expected results: You're abl... Read more

0
votes
Fix In Review

Editor crashes on RaiseException when allocating huge amount of memory

Serialization

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Feb 09, 2021

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Version/s: 2019.1.0a1, 2019.4, 2020.2, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached "MicroTest.zip" project 2. Load SampleScene 3. Enter Play mode -- Observe the crash ... Read more

0
votes
By Design

[Profiler] Raw Hierarchy PlayerLoop entries unfold automatically when fo...

Profiling

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Feb 17, 2021

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Version/s: 2018.4.32f1, 2019.4.21f1, 2020.2.5f1, 2021.1.0b7, 2021.2.0a4

How to reproduce: 1) Create a new Unity project 2) Open the Profiler window 3) Select CPU Module, Raw Hierarchy 4) Enter Play Mode a... Read more

0
votes
Fixed

Crash when calling PausePlayback after VideoPlayer has been destroyed

Video

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Apr 27, 2020

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Version/s: 2019.3.2f1, 2019.4, 2020.2, 2021.1

Reproduction steps: 1. Open LINKED_PROJECT Project 2. Open "Assets/Scenes_1/HomeScreen 72_ppi" Scene 3. Press Play 4. Select Level 1... Read more

0
votes
Active

[Android] OnPointerClick is not called on Android

Android

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Feb 05, 2021

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Version/s: 2018.4, 2019.4, 2020.1.13f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the SampleScene on the attached "PointerClick.zip" Project 2. Build and run the Development build to an An... Read more

0
votes
Fix In Review

[Android][Frame Debugger] Player is not pausing when Frame Debugger is e...

Mobile Rendering

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Feb 16, 2021

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Version/s: 2019.4.14f1, 2019.4.20f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Download and open the submitted project "FrameDebuggerPause.zip" 2. Open build settings (File -> Build Settin... Read more

0
votes
Fix In Review

The preview of the Gradient is not changed when reordering Gradient List...

Inspector Framework

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Feb 18, 2021

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Version/s: 2020.2.0a16, 2020.2.4f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached '1315679.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select the 'Test' GameObject ... Read more

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