Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
Issue ID
1367133
Regression
Yes
Black albedo when using Enlighten Realtime GI in HDRP Player
When using HDRP with Enlighten realtime GI the GI is black in the Player, but works in the Editor.
Note: the repro requires the workaround from https://fogbugz.unity3d.com/f/cases/1366791/ in order to have working Texcoord2. (https://github.com/Unity-Technologies/Graphics/pull/5751)
1. Open "Assets\Scenes\missing lights.unity"
2. Observe GI from spot in Game view and Playmode
3. Build and run Player
4. Observe missing GI
Reproduces in: 2021.2, 2022.1.0a10.1326
Affected pipelines: HDRP
Disabling the Spot and enabling the Emissive Quad reproduces the same issue.
See also https://fogbugz.unity3d.com/f/cases/1346410/ for investigations leading up to opening this case.
Note: Happens in all GFX devices (D3D11, D3D12, Vulkan)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment