Search Issue Tracker
Fixed in 2022.3.48f1
Fixed in 2022.3.X, 6000.0.X, 6000.1.X, future release
Votes
1
Found in
2022.3.37f1
6000.0.11f1
6000.1.0a7
Issue ID
UUM-76011
Regression
Yes
[iOS] Screen tint in the player when Screen Recording, Screen Mirroring or minimising the player and using DisplayP3 Color Gamut and Linear Color
How to reproduce:
1. Open the “IN_78685” project
2. In the Project Settings make sure Color Space is set to Linear and Color Gamut is set to DisplayP3
3. Build the project to the device
4. On the device minimise the Player and start screen recording (use default iPhone screen recorder)
5. Maximize the Player
Expected result: Player stays the same color
Actual result: Player has a white tint
Reproducible with: 2022.3.18f1, 2022.3.37f1, 6000.0.11f1
Not reproducible with: 2021.3.40f1, 2022.3.17f1
Reproducible with these devices:
VLNQA00357, iPhone 12 Mini
VLNQA00297, iPhone 11 Pro
VLNQA00359, iPhone 12 Pro
VLNQA00536, iPad 8th Gen (Wifi) (screen becomes tinted in App Switcher but after maximising the player the tint disappears)
Not reproducible with these devices:
VLNQA00267, Samsung Galaxy S10+ (SM-G975F), Android 12, CPU: Exynos 9 (9820), GPU: Mali-G76
VLNQA00363, Samsung Galaxy Z Fold2 5G (SM-F916B), Android 11, CPU: Snapdragon 865 SM8250, GPU: Adreno (TM) 650
Notes:
- Not reproducible if one of Color Gamut or Linear Color parameters is changed
- Couldn’t test using screen mirroring
- Not reproducible on macOS standalone and Android players
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Add comment