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Incorrect colors are rendered when using GUI.DrawTexture on macOS with M...
Reproduction steps: 1. Open the attached project "IMGUITest" 2. Change Graphics API to Metal in the Player Settings 3. Build and ... Read more
Selecting game object throws two errors: ReflectionTypeLoadException and...
Steps to reproduce: 1. Open attached project 2. Open scene "dassa" 3. In hierarchy, select "GameObject" 4. Notice errors in console... Read more
NonRecursiveDependencyCalculation causes a prefab to not load correctly ...
Reproduction steps: 1. Open the “IN-12086_NonRecursiveBuildIssue“ project and open the “SampleScene“ scene 2. Addressables Groups ... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce: 1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene" 2. Build and run (make sure De... Read more
[UX] - Column Layout does not favour Length unit when window is resized
Reproduction steps: 1. Open the attached “test-UIToolkit.zip“ project 2. Open “SampleScene” scene 3. Open Test.uxml asset in UI B... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce: 1) Open attached project and scene inside it 2) Make sure "Rendering Mode" in "Player Settings" is "Forward" 3) Build ... Read more
Addressables - Web links provided in Package Manager open in code editor...
When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more
[Android] View fractures while rendering a quad and adjusting the orthog...
Repro steps: 1. Open attached project 2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible w... Read more
Visual Studio Editor and Burst errors in the Console when project name c...
Reproduction steps: 1. Create a new project with the apostrophe in the name for example "King's land" 2. Open the project 3. Install... Read more
Crash on WindowsVideoMedia::CopyToRGBA when importing a black and white ...
How to reproduce: 1. Create a new project 2. Import (Assets -> Import New Asset) the attached MP4 file ('RPReplay_Final1577253701.MP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL