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[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...
The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more
Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...
How to reproduce: 1. Open user-submitted project (alembicTesting.zip) 2. Drag the asset alembicClothTest into the Hierarchy window ... Read more
EditorGUI.TagField and similar drop-downs do not show mixed values when ...
How to reproduce: 1. Create a new Unity project 2. In the SampleScene select both 'Main Camera' and 'Directional Light' GameObjects ... Read more
[Inspector] Text overlap when adding serialized classes to an array in i...
*Repro:* 1. Create a new project. 2. Import attached Repro.cs script. 3. Create an empty GameObject in hierarchy and add Repro.cs... Read more
[Android][IL2CPP] Android sqlite exceptions when built with IL2CPP
Reproduction steps: 1. Open the user's attached project "SqliteTest.zip" 2. Make sure the Scripting Backend is set to IL2CPP 3. Buil... Read more
Addressables - ArgumentOutOfRangeException occurs when attempting to giv...
If you attempt to create a new Addressables profile with an empty name, an ArgumentOutOfRangeException occurs. ArgumentOutOfRangeEx... Read more
[Perforce] Edit Changeset does not display the full text previously ente...
How to reproduce: 1. Create a new project 2. Connect it to Perforce 3. Submit any file in Project window to Version Control (Right-C... Read more
GameObject not disbled when changing the sibling order inside OnDisable
1. What happened If we change the sibiling order of an object inside OnDisable, it can cause that some objects aren't disabled duri... Read more
[Mali][Procedural Instancing] Pink shape is rendered instead of particle...
How to reproduce: 1. Open the attached 'Swarm.zip' project (https://github.com/keijiro/Swarm) 2. Build and run a 'Test (Swirling)' s... Read more
Gizmos are distorted when the position axis of a GameObject is over 210
How to reproduce: 1. Open the “Distorted Gismo Demo.zip“ project 2. Navigate to Assets → Scenes and open the “Demo“ scene 3. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL