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Master Sprite Atlas no longer has the "Max Texture size" component
Master Sprite Atlas no longer has the "Max Texture size" component 1. Assets > Right click > Create > Sprite Atlas Expected... Read more
"Packing Sprite Atlases: Finishing" progress bar always shows on OSX
"Packing Sprite Atlases: Finishing" progress bar always shows on OSX 1. Create new blank 2D project2. Press Play Expected: Go into P... Read more
[WebGL] Building empty 2D project crashes editor
To reproduce:1. Create new 2D project2. Create new scene3. Build and run for WebGL Expected: scene will be builtActual: editor crash... Read more
Audio mixer group duplicate doesn't get deleted with Undo
Steps to reproduce: 1. Create new group in audio mixer2. Right click and Duplicate group3. Undo action, it doesn't get deleted, but ... Read more
[Legacy] Animation will not play after attempting to be played when it's...
Reproduction steps:1. Open the attached project.2. Play the "Test" scene.- Calls to Play after the GameObject is enabled will not pl... Read more
Audio preview does not detect new hardware if it's not connected during ...
Steps to reproduce:1. Disconnect/disable all audio hardware.2. Launch the project3. Try to preview the sound file, it starts "playin... Read more
[Metal]When camera set to 'Depth only' and has lower depth than seocnd c...
Having two cameras in the scene, one with 'Depthonly' and a lower depth value, there is a severe drop in framerate. Repro steps:1. L... Read more
[STW2017.1] BoxCollider2D shows the warning after Used by Composite is c...
Steps to reproduce:1. Create a project2. Add a Sprite in the Hierarchy3. Add a CompositeCollider2D to the Sprite4. Add a BoxCollider... Read more
'Import Visibility' creates visibility animation curves on bones targeti...
Steps to reproduce:1. Download and open the attached project2. Drag testplant prefab into the scene3. Add testplant animator to the ... Read more
Error Loading class through java implementation for .NET(IKVM)
Steps to reproduce:1. Download and open the attached project2. Enter playmode Expected result: class is loaded normallyActual result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code