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[Metal] Crash in MTLTextureDescriptorInternal validateWithDevice when ch...
To reproduce:1. Create Render Texture2. Make sure that Metal Editor Support is enabled3. Select Render Texture4. Change Dimension to... Read more
Unable to assign Animator Controller to Animator Component through the a...
Steps to reproduce:1. Download and open the attached project2. Select the "Directional Light object"3. Click on the Asset Picker nex... Read more
profiler doesn't start on player builds
-e: see title, works well in Editor--also worked in 2017.1.0b3 -repro:--open attached or create new project--play scene and open pro... Read more
Project crashes when entering play mode due to layout settings, console ...
To reproduce:1. Open user's project, enter play mode Expected: game will runActual: Unity crashes Reproduced in: 5.4.4f1Not reproduc... Read more
Changing CapsuleCollider radius in runtime through code makes the height...
To reproduce:1. Open an Attached Unity project "Rigidbodybug"2. Open scene "scene"3. Window --> Physics Debugger4. Press Play Exp... Read more
Scaling tool - scaling all axes with central handle does not revert when...
Steps to reproduce:1. Create new project2. Add cube to the scene3. Turn on scaling tool4. Scale cube on all axis and press escape bu... Read more
Different navmesh preview at different camera distances
Navmesh preview at different camera distances and angles is displayed differently. Reproduction steps:1. Open attached project2. ope... Read more
Local space Trails don't support being moved along their Z axis
Reproduction steps: 1. Open the project TrailBug2. Open the scene3. Make sure that trail alignment is set to local4. Press play Expe... Read more
TypeLoadException thrown when initializing DocumentClient object
Steps to reproduce:1. Launch Microsoft DocumentDB Emulator2. Open attached project3. Open "Test" scene4. Enter play mode Expected re... Read more
[UNET] CPU usage on 'LAN host' in 5.6 and 2017.1 versions is higher than...
To reproduce:1. Open project on any Unity 5.52. Open activity monitor3. Play 'Main' scene4. Press 'H'5. Repeat steps with the 5.6.0a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code