Search Issue Tracker
Foldouts cannot be expanded by clicking the arrow
To reproduce: 1. Open attached project ("case_1213781.zip") 2. Select "Test" Game Object from Hierarchy 3. In the Inspector window u... Read more
HDR Textures become pixelated when compressing them with RGB(A) Compress...
Steps to reproduce: 1. Open user's attached project "dsf.zip" 2. Navigate to Project -> Assets and click "ss_raw_compressed.hdr" 3. ... Read more
Selecting large texture files causes editor lag.
When selecting large textures in the project window Unity's selection lags behind the mouse click. This can lead to selecting the wr... Read more
[Cinemachine] Game view does not refresh on enabling/disabling "Storyboa...
-Game view does not refresh on enabling/disabling "Storyboard Global Mute" option in Cinemachine Storyboard Component. -It refreshes... Read more
Editor crashes while opening a prefab with UI:Canvas
Steps: 1. Open attached project 2. Find NewSaveSlot prefab 3. Double-click on it to open ==> Editor crashes The regression was int... Read more
Unity hangs when debugging and inspecting an EntityManager inside Rider
How to reproduce: 1. Open the "Entity_Repro.zip" project 2. Open the "SampleScene" scene 3. Open the test.cs in Rider 4. Attach debu... Read more
Build Pipeline functions cause a re-execution of the last Async task whe...
Steps to reproduce: 1. Open user-supplied project 2. In the top Toolbar select Test -> Failing Test -> Building player Expected: th... Read more
Profiler data file doesn't load when the previously loaded profiler data...
Couldn't load the captured Profiler data file consecutively without clearing the already loaded Profiler data. There are 2 Profiler... Read more
[Cinemachine] Prefab editing spit errors in the console
Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene 2. Drag the VCam object into the p... Read more
Rotating multiple selected Game Objects in the Editor sets their Rotatio...
Steps to reproduce: 1. Open the attached project (1213833.zip) 2. Ensure that "Sphere", "Cube" and "Cylinder" all have differing rot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Scene View][Ubuntu] Prefab mode UI ghosting in HDRP
- Deleting AudioMixer asset throws MissingReferenceException and breaks the Audio Mixer window
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
- [HDRP] Light doesn't bounce off terrains