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Timeline Curves view zooms vertically when moving clip
In the Timeline in-line curves, the view zooms vertically when moving the clip, making the curves smaller and smaller, the more you ... Read more
[XR][URP][Post Processing] Motion blur doesn't seem to be getting applie...
I'm trying to use the blur post processing effect on Oculus Rift and the blur effect doesn't seem to be applied. In the game view th... Read more
[XR][URP][Post Processing] Lens distortion effect mismatches in left and...
I'm not sure why you'd want to do this in XR but its available as a post effect option but the lens distortion effect mismatches bet... Read more
AudioSource.PlaySchedule is not playing after specified time when AudioS...
Reproduction steps:1. Open the attached project "case_1217073-UnityListenerBug.zip"2. In the Project window under Assets/Scenes open... Read more
[WebGL] No data received when using WebRequests server-sent events via t...
How to reproduce:1. Download and open the attached "FirebaseEventSource.zip" project2. Switch Target platform to WebGL3. Build and r... Read more
Textures loaded from Asset Bundles do not show size in the Inspector win...
Reproduction steps:1. Open the attached project "case_1217392-TextureStreamingAssetBundleIssue-2019.3.zip"2. In the top menu bar bui... Read more
Default Is Native Resolution is ignored when Fullscreen Mode has been ch...
Reproduction steps:1. Open attached project "1216508_resolution"2. Go to Edit > Project Settings > Player > Resolution and ... Read more
"Unrecognized block header in profiler data file, stopping deserializati...
Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project2. Build and run on Android with Autoconnect Profiler enabled3.... Read more
[OnDemand] Unity hangs indefinitely if License Check fails on import wor...
1. Make sure you have an expired license (or hardcode the check to say failed)2. Start up the Test Suite: EditModeAndPlayModeTests\O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on NVDEV_Thunk when changing VideoPlayer clip source on certain machines
- [HDRP] Forced context-switching occurs when adding an unregistered Custom Post Process to a scene Volume
- Multiple errors are spammed in the Console window when entering “Infinity” value in the Falloff field of a Freeform Light 2D
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene