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[2020.1] "Render Mode" dropdown displaying items from a different compon...
How to reproduce:1. Open attached project (RenderMode_Dropdown_Test_Project.zip)2. Select the "Light" GameObject in the Hierarchy3. ... Read more
Animation Rigging package causes unnecessary rotation when using Multi-A...
How to reproduce:1. Open attached project "AnimRigging.zip" and scene "Aim"2. Enter Play mode3. Inspect the rotation of 'root' ->... Read more
Timeline Play Range Doesn't Loop when Play Range ends on the Final Frame
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro2125926,zip" Project2. Click on the "Directional Light" GameO... Read more
NullReference errors are continuesly spammed when adding labels to asset...
How to reproduce:1. Open the attached project2. Select the New Material3. Make sure the two Inspectors are active and add a label to... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more
Shader properties are ignored when SetReplacementShader method is invoked
How to reproduce:1. Open the attached '1213749.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Notice that 'Cube' GameOb... Read more
[Android] [URP, Vulkan] Meshes flickering on Mali GPUs with SRP batching...
Steps to reproduce:1. Open user-supplied project2. Build and Run Expected: the scene does not flickerActual: the scene flickers Repr... Read more
Graphics.DrawMeshInstancedIndirect stops drawing when Editor looses focus
Reproduction steps:1. Open attached project "1210757_DrawMeshInstancedIndirect" and scene in oi_PCE/Scenes/PCE_Renderer_RayMarching_... Read more
Local Shader Keywords are not used in Editor when loaded from AssetBundles
How to reproduce:1. Open "SampleScene" from "LocalKeyword_1_6.zip"2. Set "Play Mode Script" to "Use Existing Build" in Window>Ass... Read more
Timeline Audio Tracks are not paused when Editor loses focus
Steps to reproduce:1. Open the attached project (case_1217337.zip)2. Under Edit > Project Settings > Player > Resolution an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on NVDEV_Thunk when changing VideoPlayer clip source on certain machines
- [HDRP] Forced context-switching occurs when adding an unregistered Custom Post Process to a scene Volume
- Multiple errors are spammed in the Console window when entering “Infinity” value in the Falloff field of a Freeform Light 2D
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene