Search Issue Tracker
[Lightmap Format] Switching Platform from PC to Android/IOS causes Light...
If a lightmap has been generated for PC/desktop and platform is switched to Android/IOS, an assert is thrown and the lightmap is con... Read more
Instance of model is created in scene after dragging it through scene view
To reproduce:1. Import attached classic car package2. Drag Classic_car prefab on scene view3. Drag it back to project window and rel... Read more
Cancel button does not terminate uploading process after reopening colla...
To reproduce:1. Create new project2. Upload ~100MB unitypackage (reproduced with 'Particle Playground')3. Start pushing to collab, r... Read more
[UNDO] "In order to call GetTransformInfoExpectUpToDate..." error messag...
To reproduce:1. Open project attached by the user2. Open "test" scene3. Make sure that auto generate is disabled in lightning window... Read more
[Texture] 16-bit greyscale PSD cant be read
16-bit greyscale PSD cant be read 2. How we can reproduce it using the example you attached 1) Open project2) Reimport Rocks_H.psd3)... Read more
[OpenVR] OpenVR fails to initialize
VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could n 2. ... Read more
[Input]Cursor.lockState on OSX in editor does not lock cursor to middle ...
When using Cursor.lockState on OSX, the cursor is not central to the screen, appearing over editor UI causing te gameview to lose fo... Read more
Can't drag multiple clips to another track
Repro:select multiple clips on one trackdrag them to another track of the same type dragging them individually works Read more
Buttons "On Click" function field not disappearing when its made private
Repro steps: 1. Open provided projects "BugScene" scene2. Enter Play mode and click on the "BuggedFeature" button3. Look at the cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code