Search Issue Tracker
Fixed
Fixed in 2023.1.9f1, 2023.2.0a19
Votes
0
Found in
2023.1.0a25
2023.2.0a9
Issue ID
UUM-32807
Regression
No
Volumetric Fog flickers when using the “Output Particle HDRP Volumetric Fog” context in VFX Graph
Reproduction steps:
1. Open the attached project “VfxFogFlicker.zip”
2. Enter the Play Mode
Expected result: Fog doesn’t flicker
Actual result: Fog flickers
Reproducible with: 15.0.3 (2023.1.0a25), 16.0.1 (2023.2.0a9)
Could not test with: 10.10.1 (2020.3.47f1), 12.1.10 (2021.3.22f1), 14.0.6 (2022.2.8f1), 14.0.7 (2022.2.14f1), 15.0.0 (2023.1.0a8), 15.0.2 (2023.1.0a24) (There is no fog)
Reproducible on: macOS 13.2.1 (Intel)
Not reproducible on: macOS 13.2.1 (M1 Max), MacOS 12.2.1 (Intel), Windows 10
Notes:
- May not be reproducible from the first try
- At first, it was not reproducible on macOS 13.2.1 (Intel) but another day it was reproducible so “Not reproducible on” machines may not be accurate.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised
Resolution Note (fix version 2023.2.0a19):
Fixed in: 2023.2.0a19
Resolution Note (fix version 2023.1.9f1):
Fixed in: 2023.1.9f1