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Rotated and scaled parent distorts child object Mesh Renderer or Collider
How to reproduce:1. Open attached project and scene "repro"2. Select Cube(2) on hierachy3. Observe sceneView -> you should see th... Read more
[HDRP] [Ray tracing] GameObject's inside Prefab with Volume overrides ar...
How to reproduce:1. Open the attached (Repro.zip) project2. Open the "test space factorio white" Scene3. Expand the "_DefaultSceneRo... Read more
Sprite Editor window is closed and all changes discarded when closing th...
To reproduce:1. Open attached project ("case_1218328.zip")2. Open Assets > Select "Test" Asset3. In the Inspector window press Sp... Read more
Free orientation example in NavMeshComponents caused a crash
When I loaded up the "free orientation scene" from the master navmesh branch https://github.com/Unity-Technologies/NavMeshComponents... Read more
Mesh skinning with cloth distort when using a Float16 vertex attribute
Steps to reproduce:1. Open user's attached project "NonFloat32AttributeSkinningIssue-2019.3.zip"2. Enter Play mode with SampleScene3... Read more
[ProGrids/ProBuilder] New polyshape floating when building from existing...
This issue does not occur when ProGrids is not installed, or when Toggle Snapping in ProGrids is off.With Toggle Snapping on, this w... Read more
Not a valid TextureFormat error is thrown when creating ASTC format Text...
To reproduce:1. Open the user's attached project2. select the "Config" gameobject3. Switch texture Format to either one of the ASTC ... Read more
[Package][Device Simulator] package doesn't work unless you add NUnit pa...
To reproduce:1. Open any project2. Find Device Simulator package3. Check its dependencies Expected: NUnit is listed in Device Simula... Read more
[UIR] Vertical Scrollbar flickers in the Inspector on resizing the window
Vertical Scrollbar flickers in the Inspector on resizing the window. This occurs with all Graphics APIs. Steps to repro:1. Open the ... Read more
UV editor's Actions window's text moves out of sync and background disap...
To Reproduce:- Open a new unity project- Install ProBuilder (Window -> Package manager -> Probuilder)- Add a cube (Tools ->... Read more
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