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Won't Fix

Votes

0

Found in

2018.4

2019.4

2020.3

2021.1

2021.1.3f1

2021.2

Issue ID

1337272

Regression

No

SetParent does not work OnDestroy() when new parent is in DontDestroyOnLoad scene

Scene Management

-

Reproduction steps:
1. Open attached project "Reparent.zip" and scene "SampleScene"
2. Enter Play Mode
3. After waiting 5 seconds, In Hierarchy window, observe DontDestroyOnLoad scene's "Global" GameObject

Expected result: The "Global" GameObject has two children
Actual result: The "Global" GameObject has no children

Reproducible with: 2018.4.35f1, 2019.4.28f1, 2020.3.11f1, 2021.1.9f1, 2021.2.0a19

Notes:
1. Issue does not reproduce when reparenting to DontDestroyOnLoad scene without OnDestroy()
2. Issue does not reproduce when reparenting in the same scene with OnDestroy()

  1. Resolution Note:

    After calling LoadScene it's not possible to try and avoid the deletion of the objects, once you get OnDestroy you can’t prevent destruction of the object. Before calling LoadScene you need to re-parent the objects you don't wish to be deleted.

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